
Some will freeze enemies, others will increase your health, more will allow you to deliver some serious firepower.Ĭlearing an arena normally leads to another linear pathway, letting you and Wang rinse and repeat as the story progresses. These never get old either, with each one providing a specific special weapon on the back of it timed so they don’t become too overpowering. Thankfully, orbs are dropped for every kill, with health and ammo options dictated by your final kill type melee or ranged.įinisher moments also build on this and once you’ve been able to build out your special meter, getting up close and pulling off some Gore moves is great fun.

It gets trickier once the more complex characters of the brute-like Oni Hanma, the laser-firing Shoguns and especially the destructive Mogura Twins rock up on the scene. Yes, mostly you’ll just be able to pummel any of the seriously freaky hordes into submission – especially those made up of standard grunt hordes of Kugutsu and Shogai – but as the game progresses and the sheer number of enemies at any one time increases, you’ll have to start thinking about exactly how you’re going to take opponents out. There’s a bit of strategy and tactical calling to this combat too, as each and every foe comes with their own unique abilities and attacks. Without a word of a lie, we’ve found Shadow Warrior 3 to deliver one of the most engaging combat situations we’ve played through for ages.


Slicing, dicing, shooting and causing utter chaos is the name of the game here, mixing in some chi-based powers as well, allowing you to push back oncomers before assessing the situation and going back in, all guns blazing.
